| Entity-Framework | Mocking with Moq in C# | |
Synchronous vs Asynchronous Methods |
In synchronous methods, tasks are executed sequentially and the program waits for each operation to complete before moving to the next.i.e. tasks are executed one after another. The program waits for each task to complete before moving to the next.
public string GetData()
{
// Simulate a delay
Thread.Sleep(3000);
return "Data loaded";
}
Behavior: Blocks the thread until the task is finished.
In asynchronous methods, tasks can run concurrently, which allows the program to initiate a long-running operation and continue with other work. Asynchronous methods allow the program to continue executing other tasks while waiting for a long-running operation to complete.
public async Task<string> GetDataAsync()
{
await Task.Delay(3000);
return "Data loaded";
}
Behavior: Frees up the thread to do other work while waiting.
| Feature | Synchronous Method (Blocking) | Asynchronous Method (Non-blocking) |
|---|---|---|
| Execution flow | Tasks are executed in a strict, linear sequence. The next task can only start after the previous one is finished. | A task is started, and the program moves on to the next task without waiting for the first one to complete. |
| Task dependency | The execution of each task is dependent on the completion of the previous one. | Tasks can be independent of one another. The order of completion is not fixed and depends on various factors. |
| System resources | Can lead to idle resources while the program waits for a long-running task to complete, as the main thread is blocked. | Optimizes resource use by allowing the program to do other work while waiting for a task to finish. |
| User experience | Can cause the application or user interface (UI) to freeze or become unresponsive during long tasks, like a network request. | Keeps the UI responsive and interactive by running long-running operations in the background. |
| Complexity | Generally simpler to write, read, and debug due to its predictable, step-by-step nature. | Is more complex to implement and debug, often requiring special syntax like callbacks, promises, or async/await. |
| Use case | Best for simple scripts, CPU-bound tasks, or when a strict order of operations is essential, like processing bank transactions. | Ideal for I/O-bound tasks such as web servers, database operations, and handling multiple network requests. |
The primary reason for preferring asynchronous methods is to maintain application responsiveness and improve performance, especially for tasks that involve waiting
| Entity-Framework | Mocking with Moq in C# | |