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Thread Synchronization Techniques in C#
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Thread synchronization is essential to ensure that multiple threads access shared resources safely and predictably. In C#, several synchronization techniques are available, each suited to different scenarios. Here's a structured overview:
Types of Thread Synchronization Techniques in C#
1. Locking Mechanisms
- lock statement: Simplifies mutual exclusion using Monitor internally.
- Monitor.Enter / Monitor.Exit: Offers fine-grained control over locking.
- Mutex: Enables synchronization across processes.
- SpinLock: Lightweight lock for short critical sections.
- ReaderWriterLockSlim: Optimized for frequent reads and rare writes.
2. Signaling Constructs
- AutoResetEvent: Resets automatically after releasing one thread.
- ManualResetEvent: Stays signaled until manually reset.
- CountdownEvent: Waits for a set number of signals.
- Barrier: Synchronizes threads at a common point.
- Semaphore / SemaphoreSlim: Limits concurrent access to resources.
3. Volatile and Atomic Operations
- volatile keyword: Ensures visibility of variable changes across threads.
- Interlocked class: Provides atomic operations like increment and exchange.
4. Thread-Safe Collections
- ConcurrentDictionary
- ConcurrentQueue
- ConcurrentBag: Built-in thread-safe collections for concurrent scenarios.
5. Task-Based Synchronization
- async/await with SemaphoreSlim: Controls concurrency in async code.
- CancellationToken: Coordinates cancellation across threads or tasks.
6. Immutable Data Structures
- Immutable objects eliminate the need for synchronization.
7. ThreadLocal Storage
- ThreadLocal<T>: Provides thread-specific data to avoid shared state.
🔍 Thread Synchronization Primitives in C#
clear comparison of Mutex, Monitor, and Semaphore in C#—tailored for architectural decision-making and team enablement:
| Feature |
Monitor |
Mutex |
Semaphore |
| Scope |
Intra-process only |
Cross-process capable |
Intra- or cross-process |
| Ownership |
Thread-based |
Thread-based |
Not tied to thread ownership |
| Lock Count |
Single thread at a time |
Single thread at a time |
Multiple threads (configurable count) |
| Performance |
Lightweight |
Heavier (kernel-level) |
Moderate |
| Use Case |
Protect critical sections in same app |
Synchronize across apps/processes |
Limit concurrent access (e.g., throttling) |
| API Example |
Monitor.Enter(obj) / lock(obj) |
mutex.WaitOne() / mutex.Release() |
semaphore.WaitOne() / semaphore.Release() |
| Named Support |
❌ |
âś… (Named Mutex for inter-process) |
âś… (Named Semaphore) |
| Exception Safety |
lock is safer than raw Monitor |
Must manually release |
Must manually release |
đź§ When to Use What
- Use Monitor or lock for simple thread synchronization within a single process. It’s fast and easy.
- Use Mutex when you need to coordinate access across multiple processes (e.g., ensuring only one instance of an app runs).
- Use Semaphore when you want to allow a limited number of threads to access a resource concurrently (e.g., throttling access to a database or service).
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