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WPF (Windows Presentation Foundation) Question Answers - 101 to 110 |
The System.Windows.Markup.Localizer namespace.
App.xaml and Window1.xaml, along with their associated code-behind files. The former represents the application as a whole, whereas the latter represents the primary window of the application.
The namespace system.windows.controls.primitives has ‘Popup’ and ‘Thumb’ controls.
WPF works with Dispatcher object behind the scenes and we don't need to work with Dispatcher when we are working on the UI thread.
When we create a new thread for offloading the work and want to update the UI from the other thread then we must need Dispatcher. Only Dispatcher can update the objects in the UI from non-UI thread.
Dispatcher provides two methods for registering method to execute into the message queue.
1) Invoke
2) BeginInvoke
Debugging data binding in WPF can be challenging because failures often occur silently in the output window. The most effective techniques include:
- Binding Diagnostics: Utilize the Visual Studio "XAML Live Debugging" feature to inspect the data context and binding source properties at runtime.
- Binding Error Messages: Pay close attention to the Output window in Visual Studio. Binding failures often print detailed error messages.
- PresentationTraceSources: Configure tracing in App.config for more granular detail.
- Debug Converters: Place breakpoints inside converters (Convert/ConvertBack) to inspect values.
UserControl:
- Composite control that packages multiple controls.
- Defined in XAML.
- Quick to create.
- Limited styling flexibility.
CustomControl:
- Created by subclassing Control.
- Requires a Generic.xaml for ControlTemplate.
- Fully restylable and templated.
- More complex but highly customizable.
UI virtualization is a performance technique that only creates UI elements for visible items in a large collection.
Implementation: Use VirtualizingStackPanel with ItemsControl (e.g., ListBox, ListView).
As the user scrolls, UI elements are reused for new data items, reducing memory footprint and improving performance.
- WPF uses vector graphics and device-independent units (1/96th inch).
- UI elements scale consistently across screens with different DPI.
- Rendering is done at the native resolution of the display, ensuring crisp visuals.
- Built on DirectX, WPF uses GPU hardware acceleration for smooth animations and responsive UI.
A Freezable object can be mutable (unfrozen) or immutable (frozen).
- Frozen objects are immutable, thread-safe, and can be shared across threads.
- Freezing eliminates the need to track change notifications, reducing memory usage.
- Example: a frozen SolidColorBrush can be reused safely across multiple UI elements.
- Service-Based Navigation: Use an injected navigation service in ViewModels.
- Prism Framework: Provides navigation services and region management.
- Region-Based Navigation: Views are swapped into defined "regions" of the UI.
- URI-Based Navigation: Supports parameter passing and advanced scenarios.
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View-First vs. ViewModel-First:
• View-First: View is created first, then ViewModel is attached.
• ViewModel-First: ViewModel is created first, and a View is resolved via DataTemplate.
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