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JIT vs AOT in .NET (Simple Explanation)

JIT vs AOT in .NET (Simple Explanation)

What is JIT (Just-In-Time)?

JIT compilation is when the .NET runtime (CLR) converts IL (Intermediate Language) to native machine code at runtime, typically the first time a method is executed. The compiled native code is then reused for subsequent calls.

Key points:

  • Compilation happens at runtime (method-by-method).
  • Binaries are portable (IL runs on different OS/CPU).
  • Runtime can optimize for the actual CPU.
  • Startup is slower because of runtime compilation.

What is AOT (Ahead-Of-Time)?

AOT compilation converts IL to native machine code before the application runs (during build/publish). .NET supports partial AOT via ReadyToRun (R2R) and full Native AOT (available in recent .NET versions).

Key points:

  • Compilation happens at build/publish time.
  • Produces platform-specific native executables.
  • Faster startup and smaller runtime footprint (no JIT at runtime for full AOT).
  • May produce larger binary sizes and has some runtime feature limitations (e.g., reflection scenarios).

Difference Between JIT and AOT in .NET Core

Feature JIT (Just-in-Time) AOT (Ahead-of-Time)
Compilation Time At runtime, when methods are invoked At build time, before deployment
Execution Model IL code compiled to native code on demand IL code precompiled to native code during publish
Startup Performance Slower due to runtime compilation Faster due to precompiled binaries
Optimization Strategy Dynamic PGO, tiered compilation (Tier 0 → Tier 1) Static PGO, limited runtime feedback
Use Case Long-running apps (e.g., web servers) Short-lived apps (e.g., CLI tools, serverless)
Tooling Default behavior in .NET Core Enabled via PublishAot or NativeAOT
Portability Requires .NET runtime on target system Can produce self-contained native binaries
Binary Size Smaller IL assemblies Larger native binaries
Error Detection Errors may surface at runtime Compile-time validation of code paths
Reflection Support Full support for reflection APIs Limited or disabled reflection (must be trimmed)
Deployment Target Cross-platform with runtime installed Optimized for containers, embedded systems
Runtime dependencies Requires .NET runtime (JIT) at runtime Native AOT can be self-contained (no JIT/runtime required)
Best use cases General apps, development, cross-platform scenarios Microservices, serverless, low-latency apps, single-file deployments

Example Commands

Default build (JIT at runtime):

dotnet build -c Release
dotnet bin/Release/netX.X/YourApp.dll

ReadyToRun (partial AOT):

dotnet publish -c Release -r linux-x64 -p:PublishReadyToRun=true
# replace runtime identifier (RID) with your platform, e.g. win-x64, osx-arm64

Native AOT (full AOT, .NET 7+ / 8+):

dotnet publish -c Release -r linux-x64 -p:PublishAot=true
# this produces a native executable for the specified RID

Pros / Cons — Quick Summary

JIT: flexible, smaller binaries, CPU-specific runtime optimizations — but slower cold starts.
AOT: faster startup and lower runtime footprint — but larger binaries, platform-specific, and certain dynamic features (heavy reflection, runtime code generation) may need extra handling.

Recommendation

Use JIT for development and general-purpose cross-platform apps. Use ReadyToRun to speed startup while keeping some portability. Use Native AOT for scenarios where cold-start latency, small runtime footprint, or single-file native distribution are critical (microservices, serverless).

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